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object --+
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attrdef.AttributeDef --+
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StructAttribute --+
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StructListAttribute --+
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UniquedStructListAttribute
A StructListAttribute that will only admit one child per value of uniqueAttribute, overwriting existing entries if existing.
Actually, you can pass a policy="drop" argument to just keep an existing element and drop the new one.
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Inherited from Inherited from Inherited from Inherited from |
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Inherited from Inherited from |
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x.__init__(...) initializes x; see help(type(x)) for signature
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adds a structure to the attribute's value. Do not directly add to the list, always go through this method; derived classes override it for special behaviour. Also, this is where callbacks are called. Use destIndex to overwrite an (existing!) struct; default is appending.
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typeDesc_
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