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Tables, base and in memory.
Basically, a table consists of a list of dictionaries (the rows) and a table definition (resdef.TableDef).
You should, in general, not construct the tables directly but use the tables.TableForDef factory. The reason is that some classes ignore certain aspects of TableDefs (indices, uniqueForceness) or may not be what TableDef requires at all (onDisk). Arguably there should be different TableDefs for all these aspects, but then I'd have a plethora of TableDef elements, which I think is worse than a factory function.
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ColumnStat Column statistics as exposed by Limits. |
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Limits Column statistics (min/max, values) for an in-memory table. |
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BaseTable is a container for row data. |
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InMemoryTable is a table kept in memory. |
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InMemoryIndexedTable is an InMemoryTable for a TableDef with a primary key. |
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UniqueForcedTable is an InMemoryTable with an enforced policy on duplicate primary keys. |
Variables | |
__package__ =
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